EVE Ref

Marshal

Black Ops · Ship · Tech II

Facts
FactValue
Mass150,000,000 kg
Volume450,000 m³
Capacity800 m³
Radius600 m
Portion size1
Base price795,900,000.00 ISK
PublishedYes

Prices

Current prices
MarketValue
Jita 4-4 sell minimum9,459,000,000.00 ISK
Jita 4-4 buy maximum8,860,000,000.00 ISK
The Forge sell minimum9,459,000,000.00 ISK
The Forge buy maximum8,871,000,000.00 ISK
Sell volume39
Buy volume101044
Snapshot loaded2026-09-07T04:02:36.346Z
HTTP last modified2026-09-07T03:49:45.000Z
Sourceesi

Order book · Price history

Fitting
AttributeValue
CPU Need Bonus-99 %
CPU Output800 tf
High Slots8
Launcher Hardpoints6 hardpoints
Low Slots7
Medium Slots7
Powergrid Output18000 MW
Turret Hardpoints6 hardpoints
Rig Slots2
Shield
AttributeValue
Shield Capacity5000 HP
Shield EM Damage Resistance60%
Shield Explosive Damage Resistance60%
Shield Kinetic Damage Resistance60%
Shield recharge time3125 s
Shield Thermal Damage Resistance60%
Armor
AttributeValue
Armor EM Damage Resistance60%
Armor Explosive Damage Resistance60%
Armor Hitpoints5000 HP
Armor Kinetic Damage Resistance60%
Armor Thermal Damage Resistance60%
Structure
AttributeValue
Structure EM Damage Resistance67%
Structure Explosive Damage Resistance67%
Frigate Escape Bay1 units
Structure Hitpoints4000 HP
Structure Kinetic Damage Resistance67%
Structure Thermal Damage Resistance67%
Capacitor
AttributeValue
Capacitor Capacity5000 GJ
Capacitor Recharge time1000 s
Targeting
AttributeValue
Maximum Locked Targets7
Maximum Targeting Range91000 m
Gravimetric Sensor Strength40 points
Ladar Sensor Strength0 points
Magnetometric Sensor Strength0 points
RADAR Sensor Strength0 points
Scan Resolution235 mm
Signature Radius330 m
Miscellaneous
AttributeValue
Conduit Jump Consumption Amount1000 units
Conduit Jump Passenger Count30
Item Damage0 HP
Duration Bonus-50 %
Jump Drive Capacitor Need0.95 %
Jump Drive Consumption Amount700 units
Jump Drive Fuel Need16274 typeID
Maximum Jump Range4 ly
Jump Fatigue Multiplier0.25 x
jumpThroughFatigueMultiplier0.25 x
Maximum Directional Scan Range2147483647000 m
Meta Level5 Level
Power Load0 MW
Rig Size3 1=small 2=medium 3=l
Tech Level2 Level
Calibration400 points
Required Skills
AttributeValue
Primary Skill required3339 typeID
Secondary Skill required3338 typeID
Tertiary Skill required3336 typeID
Quaternary Skill required3337 typeID
Quinary Skill required28656 typeID
NULL
AttributeValue
CPU Load0 tf
Drones
AttributeValue
Drone Bandwidth0 Mbit/sec
Drone Capacity0 m3
Speed and Travel
AttributeValue
Inertia Modifier0.07 x
Ship Warp Speed1 AU/s
Maximum Velocity110 m/sec
EW - Resistance
AttributeValue
Cargo Scan Resistance0 %
Capacitor Warfare Resistance100%
Sensor Warfare Resistance100%
Stasis Webifier Resistance100%
Weapon Disruption Resistance100%
Bonuses
AttributeValue
Cloak Reactivation Delay5 s
Hangars & Bays
AttributeValue
Fuel Bay Capacity2150 m3

Bonuses

Skill: Gallente Battleship
ValueUnitText
10Unit 105bonus to Large Hybrid Turret damage
7.5Unit 105bonus to Large Hybrid Turret tracking speed
Skill: Minmatar Battleship
ValueUnitText
10Unit 105bonus to Large Projectile Turret rate of fire
10Unit 105bonus to Large Projectile Turret falloff
Skill: Caldari Battleship
ValueUnitText
7.5Unit 105bonus to Rapid Heavy Missile, Cruise Missile and Torpedo Launcher rate of fire
10Unit 105bonus to Cruise Missile and Torpedo flight time
Skill: Amarr Battleship
ValueUnitText
10Unit 105bonus to Large Energy Turret damage
10Unit 105bonus to Large Energy Turret optimal range
Skill: Black Ops
ValueUnitText
10Unit 105bonus to Warp Scrambler and Warp Disruptor optimal range
20Unit 105bonus to Stasis Webifier optimal range
10Unit 105bonus to warp speed and acceleration
Role bonuses
ValueUnitText
Can fit Cynosural Field Generator, Covert Cynosural Field Generator, and Covert Jump Portal Generator modules
No targeting delay after Cloaking Device deactivation
Cloak reactivation delay reduced to 5 seconds
75Unit 105reduction to effective distance traveled for jump fatigue
10Unit 105bonus to security status gains from destruction of non-capsuleer pirates while flying this ship
Armor Repairer and Shield Booster effectiveness increased by a percentage equal to 10x pilot security status, with a floor of 0% and ceiling of 50%
650Unit 105bonus to ship max velocity when using Cloaking Devices
100Unit 105bonus to Shield Extender hitpoints
50Unit 105bonus to Armor Plate hitpoints
5Unit 105additional bonus to Reinforced Bulkhead hitpoints
50Unit 105reduction in Cynosural Field Generator and Covert Cynosural Field Generator duration

Materials

Reprocessing yield
TypeQuantity
Tritanium11,000,000
Pyerite2,500,000
Mexallon680,000
Isogen180,000
Nocxium40,000
Zydrine19,000
Megacyte7,300
Construction Blocks450
Morphite1,500
Plasma Thruster225
Gravimetric Sensor Cluster900
Photon Microprocessor6,300
Tungsten Carbide Armor Plate18,750
Fusion Reactor Unit450
Tesseract Capacitor Unit2,250
Sustained Shield Emitter1,634
Capital Jump Drive3

Industry

Produced by
BlueprintActivityQuantity
Marshal Blueprintmanufacturing1

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