Sleeper Entities · Entity
Not published in game.
| Fact | Value |
|---|---|
| Mass | 19,000,000 kg |
| Volume | 19,000,000 m³ |
| Capacity | 120 m³ |
| Radius | 350 m |
| Portion size | 1 |
| Published | No |
| Attribute | Value |
|---|---|
| Armor EM Damage Resistance | 35% |
| Armor Explosive Damage Resistance | 35% |
| Armor Hitpoints | 29500 HP |
| Armor Kinetic Damage Resistance | 35% |
| Armor Thermal Damage Resistance | 35% |
| Attribute | Value |
|---|---|
| Structure Hitpoints | 14000 HP |
| Attribute | Value |
|---|---|
| Capacitor Capacity | 3300 GJ |
| Capacitor Recharge time | 1000 s |
| Attribute | Value |
|---|---|
| Maximum Locked Targets | 4 |
| Maximum Targeting Range | 100000 m |
| Gravimetric Sensor Strength | 30 points |
| Ladar Sensor Strength | 30 points |
| Magnetometric Sensor Strength | 30 points |
| RADAR Sensor Strength | 30 points |
| Scan Resolution | 130 mm |
| Signature Radius | 400 m |
| Attribute | Value |
|---|---|
| Damage Delay | 3 s |
| Attribute | Value |
|---|---|
| Inertia Modifier | 0.1 x |
| Orbit Velocity | 100 m/sec |
| Maximum Velocity | 900 m/sec |
| Attribute | Value |
|---|---|
| Neutralization Amount | 144 GJ |
| Attribute | Value |
|---|---|
| Maximum Velocity Bonus | -48 % |
| Attribute | Value |
|---|---|
| Damage Modifier | 11.6 x |
| EM damage | 40 HP |
| Explosive damage | 0 HP |
| Accuracy falloff | 100000 m |
| Kinetic damage | 0 HP |
| Optimal Range | 50000 m |
| Rate of fire | 5 s |
| Thermal damage | 40 HP |
| Turret Tracking | 0.05 |
| Attribute | Value |
|---|---|
| Missile Damage Bonus | 12 x |
| Explosion Radius Bonus | -24.59% |
| Explosion Velocity Bonus | +49.18% |
| Missile Flight Time Bonus | 1.5 x |
| Missile Velocity Bonus | 1.5 x |
| Rate of fire | 18 s |
| Attribute | Value |
|---|---|
| Security Status Kill Amount | -100% |
| Attribute | Value |
|---|---|
| entitySuperWeaponDuration | 3000 |
| entitySuperWeaponEmDamage | 20000 |
| entitySuperWeaponExplosiveDamage | 1000 |
| entitySuperWeaponKineticDamage | 20000 |
| entitySuperWeaponThermalDamage | 1000 |