Find where to leave high-sec on your way to null.
High-sec staging → low-sec corridor → null-sec entrance.
Shortest means fewest gate jumps, not safest. The high-sec starting point may be an island.
These routes use map build 3494416; the reference database uses 3498825. Routes await a map refresh.
Fountain via Hophib
5 jumpsLeave high-sec at Keba. Enter low-sec in Bapraya.
4 jumps to Hophib, then 1 into D4KU-5.Link to route
How these routes are calculated
Start at every low-sec gate into null-sec. Search backward through low-sec until reaching the nearest high-sec systems. Count each stargate as one jump. Keep every tied high-sec exit.
One shortest path is shown per high-sec/first-low-sec exit and null entrance. Equal-length alternatives may exist. Direct high-sec-to-null gates are excluded.
No wormholes, filaments, jump drives or player bridges. No live gate-camp, docking-access or market-demand checks. The nearest high-sec gateway is not necessarily connected to your trade hub through high-sec.
Map build 3494416, released 2026-09-04T11:09:51Z. 0 entrances have no qualifying low-sec-only corridor.
Security definitions: high-sec ≥ 0.45, low-sec above 0 and below 0.45, null-sec ≤ 0.