{"id":26040,"name":"Large Projectile Locus Coordinator I","slug":"large-projectile-locus-coordinator-i","facts":{"mass":200,"radius":100,"volume":20,"portion_size":1},"group":{"id":777,"name":"Rig Projectile Weapon"},"bonuses":{"misc":[],"role":[],"skills":[]},"category":{"id":7,"name":"Module"},"icon_url":"https://images.evetech.net/types/26040/icon?size=64","materials":[{"type":{"id":25593,"name":"Smashed Trigger Unit"},"quantity":67},{"type":{"id":25599,"name":"Charred Micro Circuit"},"quantity":89},{"type":{"id":25601,"name":"Fried Interface Circuit"},"quantity":100}],"published":true,"sde_build":3494416,"attributes":[{"rows":[{"id":1153,"name":"upgradeCost","unit":null,"value":100,"display_name":"Calibration cost","high_is_good":true,"display_value":"100"}],"category":{"id":1,"name":"Fitting"}},{"rows":[{"id":9,"name":"hp","unit":{"id":113,"name":"Hitpoints","display":"HP"},"value":40,"display_name":"Structure Hitpoints","high_is_good":true,"display_value":"40 HP"}],"category":{"id":4,"name":"Structure"}},{"rows":[{"id":1138,"name":"drawback","unit":{"id":105,"name":"Percentage","display":"%"},"value":10,"display_name":"Drawback","high_is_good":true,"display_value":"10 %"},{"id":633,"name":"metaLevelOld","unit":{"id":140,"name":"Level","display":"Level"},"value":0,"display_name":"Meta Level","high_is_good":true,"display_value":"0 Level"},{"id":1547,"name":"rigSize","unit":{"id":117,"name":"Sizeclass","display":"1=small 2=medium 3=l"},"value":3,"display_name":"Rig Size","high_is_good":true,"display_value":"3 1=small 2=medium 3=l"},{"id":422,"name":"techLevel","unit":{"id":140,"name":"Level","display":"Level"},"value":1,"display_name":"Tech Level","high_is_good":true,"display_value":"1 Level"}],"category":{"id":7,"name":"Miscellaneous"}},{"rows":[{"id":351,"name":"maxRangeBonus","unit":{"id":105,"name":"Percentage","display":"%"},"value":15,"display_name":"Optimal Range Bonus","high_is_good":true,"display_value":"15 %"}],"category":{"id":37,"name":"Bonuses"}}],"meta_group":{"id":1,"name":"Tech I"},"variations":[{"id":26432,"name":"Large Projectile Locus Coordinator II","meta_group":{"id":2,"name":"Tech II"}}],"description":"This ship modification is designed to increase the optimal range of all projectile turrets at the expense of increased power grid need for projectile weapons.\n\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.\n\nThe drawbacks of fitting this rig may be reduced by training the Projectile Weapon Rigging skill.","market_path":[{"id":955,"name":"Ship and Module Modifications"},{"id":1111,"name":"Rigs"},{"id":979,"name":"Projectile Weapon Rigs"},{"id":1239,"name":"Large Projectile Weapon Rigs"}],"produced_by":[{"activity":"manufacturing","quantity":1,"blueprint":{"id":26041,"name":"Large Projectile Locus Coordinator I Blueprint"}}],"prices":{"jita":{"sell_min":960600,"buy_max":101100,"sell_volume":716,"buy_volume":100198,"sell_orders":15,"buy_orders":3},"forge":{"sell_min":960600,"buy_max":101100,"sell_volume":716,"buy_volume":100198,"sell_orders":15,"buy_orders":3},"snapshot":{"loaded_at":"2026-09-07T16:14:01.827Z","http_last_modified":"2026-09-07T15:19:59.000Z"},"loaded_at":"2026-09-07T16:14:01.827Z","http_last_modified":"2026-09-07T15:19:59.000Z","source":"esi","links":{"prices":"/types/26040-large-projectile-locus-coordinator-i/prices","history":"/types/26040-large-projectile-locus-coordinator-i/history"}}}